![]() This second part is the science of it, here I have to spend all my brainpower, figuring out what kind of statistics I can create, which ones shine a new light on the game, etc. A broadcaster for OWL once called this “The magic and science behind Winston’s Lab” or now CypherCam. The second phase takes those gamelogs and converts them into stats. ![]() At this point they are more reliable at humans at figuring out if they are looking at a Brimstone or a Breach - and trust me you do get confused sometimes. In the first phase, multiple neural networks scan videos at a superhuman rate and spit out gamelogs for the matches they are watching. More specifically the process of collecting data consists of 2 phases. Given no public API access to VALORANT stats just yet, how does CypherCam collect game data?ĬypherCam uses artificial intelligence to collect data. Riot's official 2022 Valorant tournament circuit vct. ![]() Those 360 maps have thousands of different players in them and thus I hit a mark where I’m confident the data is more or less representative of what works for the average player. The main goal was to hit diversity, since I don’t want to just have footage of one person one-tricking Jett. The data set is a mixture of games from multiple different streamers of all skill levels, preferably playing unrated games. That’s still my job and I love it a lot, my main personal focus is to develop as a coach and learn from the great people that are surrounding me. Over the years I have been working with multiple professional esports teams as a statistical advisor and at some point about 2 years ago I got hired fulltime as a coach and analyst for Toronto Defiant, a team in the Overwatch League. In 2016 I created Winston’s Lab, which was for most of the games lifetime the only bastion of Overwatch esports stats, out of the pure enjoyment of statistics and the lack thereof in the competitive Overwatch scene - most of the statistics now used on the official OWL broadcast were in fact born on Winston’s Lab. For those not familiar with your work in Overwatch, could you explain how you came to esports analytics, what Winston’s Lab was and what you’re doing now with your skillset? We sat down with Barroi to talk about his new project. From pickrates to winrate stats based on agent and map, CypherCam provides first statistical insights into the strength of agents in VALORANT. Based on image recognition software, the website will provide statistical analysis to the public. Overwatch League analyst and coach, and founder of the Overwatch analysis tool " Winston's Lab", Dennis "Barroi" Matz has announced the launch of CypherCam, a statistical analysis tool for VALORANT.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |